πŸ—ΊοΈ Apple Maps

Places and routes, as a mesh node. Point a node at your MapKit key β€” team id, key id, the .p8 β€” and its page becomes Apple Maps: search anything, read the coordinates, and plan a route between two places.

What you get

Place search names, POIs and addresses through /v1/search, with formatted addresses, coordinates to five decimals and Apple's POI categories
Directions set From and To (free text or lat,lon) and the first route renders with distance and duration
Geocoding the model speaks /v1/geocode and /v1/reverseGeocode too β€” the same parser covers all three, ready for other plugins to call
Honest failure a bad key, a key without MapKit JS, a rate limit, an expired access token β€” each renders a diagnosis naming exactly what to check

What it needs

An Apple Developer Program membership: you create a key with MapKit JS enabled and give the node its three pieces (team id, key id, the .p8 text). The mesh signs a short-lived ES256 auth token from it server-side and exchanges it for Apple's access token, per fetch β€” the key itself never travels.

Get the plugin and a My Maps node lands in your space β€” open it and the page walks you through the setup. Full details in the guide.

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