πΊοΈ Apple Maps
Places and routes, as a mesh node. Point a node at your MapKit key β team id, key id, the .p8 β and its page becomes Apple Maps: search anything, read the coordinates, and plan a route between two places.
What you get
| Place search | names, POIs and addresses through /v1/search, with formatted addresses, coordinates to five decimals and Apple's POI categories |
| Directions | set From and To (free text or lat,lon) and the first route renders with distance and duration |
| Geocoding | the model speaks /v1/geocode and /v1/reverseGeocode too β the same parser covers all three, ready for other plugins to call |
| Honest failure | a bad key, a key without MapKit JS, a rate limit, an expired access token β each renders a diagnosis naming exactly what to check |
What it needs
An Apple Developer Program membership: you create a key with MapKit JS enabled and give the node its three pieces (team id, key id, the .p8 text). The mesh signs a short-lived ES256 auth token from it server-side and exchanges it for Apple's access token, per fetch β the key itself never travels.
Get the plugin and a My Maps node lands in your space β open it and the page walks you through the setup. Full details in the guide.